Play JungleShoots here!
JungleShoots is an early attempt of mine at building a first-person shooter using the Unity engine.
The game took about a week to put together, using many references and guides that I found on the internet. It was meant to be a quick test game that I used to learn the ropes of Unity and coding in C#, so it is by no means a complete product.
The game is a simple multi-player FPS where players shoot at each other. Networking is fully functional, allowing up to 20 players to join a room.
JungleShoots(name pending) is fairly bare-bones at the moment. If I decide to work on it later, I would probably add actual character models and animations, sound, AI bots, a scoring system, and a few other simple elements.
Things that I took away from this project:
- Monodevelop/C# coding fundamentals
- Unity Engine basics
- Network coding
- First Person Controllers
- Physics systems
- Collision detection
Unity is an excellent platform to start developing on, there are a great deal of resources available online, and many of them are completely free.