JungleShoots

 

Play JungleShoots here!

 

JungleShoots is an early attempt of mine at building a first-person shooter using the Unity engine.

The game took about a week to put together, using many references and guides that I found on the internet. It was meant to be a quick test game that I used to learn the ropes of Unity and coding in C#, so it is by no means a complete product.

The game is a simple multi-player FPS where players shoot at each other. Networking is fully functional, allowing up to 20 players to join a room.

JungleShoots(name pending) is fairly bare-bones at the moment. If I decide to work on it later, I would probably add actual character models and animations, sound, AI bots, a scoring system, and a few other simple elements.

Things that I took away from this project:

  • Monodevelop/C# coding fundamentals
  • Unity Engine basics
  • Network coding
  • Raycasting
  • First Person Controllers
  • Physics systems
  • Animation
  • Collision detection

Unity is an excellent platform to start developing on, there are a great deal of resources available online, and many of them are completely free.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s